Saturday, October 31, 2009

October Painting Totals

28mm AWI Americans, 74 foot, 4 mounted, 1 gun
28mm ACW Confederates, 60 foot, 1 gun

Despite the time lost to a modeling show and a gaming convention, I kept up a pretty good pace in October. I painted 134 foot, 4 horse, and 2 guns, for 578 SPPs this month and 4176 for the year.

I've painted the following figures so far this year:
28mm Foot: 588
28mm Mounted: 72
28mm Guns, 2
15mm Foot: 564
15mm Mounted: 105
15mm Elephants: 6
15mm Guns: 2

More Sash and Saber Rebs

I'm still waiting to prep my Perrys, and so I'm still painting ACW figures. Here are the next lot of Confederates, again painted in just two days. I'll have 160 men in the ranks to go with the 40 men on command stands. Because I'm painting so many, I can afford to actually make uniform color choices with small groups like this.





These guys all got brown hair, a brown hat, brown haversacks, khaki canteen covers, grey jackets, grey pants, and grey blankets. Those three greys are all slightly different.

So I now have 100 rankers to go with the 40 command figures and 40 skirmishers. Here are all the rankers.



Looking at all 100 together, I think they look awfully grey. My last 60 figures should have a lot more butternut.

Friday, October 30, 2009

Group Project: Jon Is Done

Jon had the Brunswickers in our three man Saratoga group project. You can see his completed figures on his website.

Thursday, October 29, 2009

Quick ACW Break

I'm painting some pantry cabinets in my garage, so I can't use the garage to prime the rest of my Perry AWI figures yet. While I wait for the cabinets' paint to dry, I worked on some Confederate infantry that I primed about a year ago. I put the base colors on these guys on Tuesday, then did all the highlighting yesterday.







I now have 80 rebel infantry painted. I have another 80 to go before I can start basing all the men. Then my command stands won't look so lonely on the table.

Sunday, October 25, 2009

Poor's Brigade

And here it is, the result of two weeks' painting. There are 72 foot figures, one mounted figure, and one gun in this brigade.





Strategic Problems 2009

Last year the fellows and I attended Tactical Solutions, our local gaming convention. We had some issues with the convention pricing, the games schedule, and some of the people involved.

Long Rant Follows (you can skip it by scrolling straight to the pictures)

The convention had five gaming times: Friday 1800-2200, Saturday 0800-1200, 1300-1700, 1800-2200, and Sunday 0800-1200. But they ended up not having any games on Sunday morning. I put on two games on Saturday (one in the morning and one in the evening), and so I was moving figures and missed out on taking part in the remaining session.

Last year I was running a gaming club at a local school with about a dozen hard-core members. These kids ranged in age from 13-17. Most of them wanted to attend the convention, but the convention organizers insisted on parental supervision the whole time. The organizers eventually bent on that, allowing the kids to attend if each had his own adult supervisor, but by that time all but three kids had decided not to go. The convention organizers wanted to limit the kids to participation in a Warhammer 40K tournament, in which none of my students, historical gamers all, were even remotely interested. The organizers decided in the end that the students could play in the historical games that I ran, which meant that they could really only play in the morning game.

I was pretty turned off by the way the Tactical Solutions leadership handled the whole issue of my students attending. These are very mature kids, no sort of problem, and they got treated like second class citizens. They were effectively limited to one four hour gaming session using my figures and run by me. For those four hours of gaming, each of the three kids paid $20 for a day pass, the full adult price.

All told, our four man group and two of my students collectively paid $180 for a day and a half of gaming. My buddies and I played in a fun colonial game Friday night. Saturday morning I put on an Age of Eagles game that went pretty well. Saturday afternoon we all went home and prepared for the evening game. Saturday evening I put on a Field of Glory tutorial game that was a disaster.

The idea of the FoG game was to learn the rules, which had just released. My buddies, and a couple of other local gamers (Terry and Chuck), got into the easy-going spirit of the thing. Three other players, all of them organizers of the tournament, absolutely ruined the game. They were off having their own conversations while I explained the rules. They argued about what should have been allowed. They got super competitive. One of them repeatedly broke my figures. These guys, the face of Tactical Solutions, were complete asses during the game.

On Sunday, my buddies and I talked it all over. We had played three games. One (the colonial game) was moderately fun. One (the Age of Eagles game) was a great game that we all really enjoyed. One (FoG) was made miserable by the convention organizers. Since I put on the Age of Eagles game with my own figures and terrain, and since our gaming group comprised almost all of the players, why on earth had we paid so much money to play? We could have stayed home for the weekend, hosted our own games with guys we knew we liked to play with, and had a much better time. And all without dropping a couple hundred dollars.

Thus Strategic Problems was born. We decided to play three games over two days. We were hoping to do it at the same time the Tactical Solutions convention was going on, but scheduling conflicts made it necessary to wait an addition week.




The Friday night game was an Age of Eagles scenario set in 1813. Napoleon has maneuvered his army between two larger allied forces and hopes to defeat them in detail before they can combine.



Scott R. commanded the Russians. Don would throw the bulk of the French army against this line.




Austin commanded the Austrians. He remained stationary on this ridge for most of the game. The French army consisted of four corps. I commanded this one corps on the French left, tasked with throwing the Austrian advanced guard across the river. I made my assault and was blown to pieces.


Austin counterattacked, destroying the entire French corps and clearing the way into the French rear.



Don threw the other three French corps against the Russians. Hard fighting ensued, as the lines surged back and forth.



Eventually, Don was able to seize the bridge and keep more Russians from coming on the board. But the Austrians moving on the town in his rear surely indicated at least a tactical victory for the allies. This was a very fun game, as any Age of Eagles game almost invariably is.





Our second game was a WAB fight, pitting Matt's Greeks against my newly painted Macedonians. Once again, the Macedonian forces proved invincible. If anyone has any tips for how Greeks can counter those cavalry wedges, we would be glad to hear them.


All of our players were present for this game: Austin, Jon and me, my local gaming group; Don and Scott R, our sometime group members who have to make a four hour drive to attend; and Matt, my student from the now defunct gaming club.

Saturday night we played a WWII game at Jon's house. Sadly, we don't have any pictures of the table from that game. The figures were all 15mm Command Decision, and Jon did an excellent job painting them. He really stepped it up on those figures. The game was set in 1940 Norway, which meant a lot of pine trees and snow.

We used War Times Journal's 1943 rules instead of our usual Battlefront WWII. We were mostly underwhelmed with the rules, but good company always makes gaming fun.

I think Strategic Problems 2009 was a great success, and I'm sure we'll begin planning soon for Strategic Problems 2010.