Friday, June 24, 2011

Regimental Fire and Fury: Iuka

Last Saturday the fellows came over to refight the Battle of Iuka. This was the first game I have hosted at my new home. My son helped me set up the battlefield the night before.



Iuka was a classic meeting engagement, and I am surprised it doesn't get played more often. Jon started us off by moving his Union brigade to occupy the high ground in the center of the board.


Don brought up the lead Confederate brigade while Scott R. menaced his flank with a small regiment of cavalry.


As soon as Don's guns came within range, Scott's cavalry charged! He quickly eliminated one section of artillery.


Jon shook his Union brigade into line, while Don moved forward to engage him.


Jon withdrew from the hill, leaving it to the Confederates. Scott's rampaging cavalry destroyed the other Confederate gun section, then tied down two regiments of dismounted Confederate cavalry.


By now the battle lines were pretty well formed. I had moved my Confederate brigade out to threaten the Union left, but Jon had deployed to meet me. Scott R. had moved his Union infantry brigade up on Jon's right, and Jon had a third infantry brigade moving up in reserve.



Don threw his crack Confederate troops into a series of charges on the Union center and right. He succeeded in pushing back portions of two Union brigades, but the Union troops did not break.


Scott R. kept lengthening his line, always presenting Don with a solid front.


By now my flank attack was starting to make headway. I had three regiments up and one in reserve, and I was driving the Union left back on its main line.


After twelve turns, both sides reached "heavy casualties," and we both started failing maneuver rolls. Almost all the regiments were worn, several were spent, and the troops started backing away from each other.

Our Iuka was a drawn battle, although the Confederates had a slight edge on points. They destroyed two Union regiments and lost one battery. The Union had five spent regiments at the end of the game compared with two spent Confederate regiments. But nether side was able to meet their objectives.

This was one of the better games we've played, and we like Regimental Fire and Fury well enough that I doubt we ever play the old version again!

11 comments:

Steven said...

Scott,
Regimental F&F has really gained in popularity over the years. Why do you and your fellow gamers like it that much? I am considering a switch from the old rules - I find that I like pushing brigades around too much! Thanks for the battle report!
Steve

Christopher(aka Axebreaker) said...

Nice to see you posting again Scott and I hope your enjoying your new home. Very nice looking game btw.

@Steven

Regimental F&F is an improved version of Brigade F&F and made some adjustments that were missing in the original rules. IMHO there is no reason you could not use Regimental F&F and apply to Brigade F&F.

Christopher

Long Island Wargammer said...

Your son is a cute little fella!! Are those played with 25mm?

Ray Rousell said...

Great batrep! Very nice figures and a very nice table and setup.

Scott MacPhee said...

Steven, we feel like they took the good stuff with the old Fire and Fury, added a bit more complexity that made it more realistic, and took away some of the more sweeping results.

Scott MacPhee said...

Long Island Wargamer, those are all 15mm figures.

Dan said...

Very nice aar! We have been playing a lot of Regimental here at the Colorado Miltary Historians Club. Any chance of posting an OOB for this battle?

Dan

Here is an AAR for Stones River we did recently.

http://laststanddan.blogspot.com/search/label/Regimental%20Fire%20and%20Fury

General_btsherman said...

Nice stuff! I was wondering how long it took to play this game.

Scott MacPhee said...

Dan, it's the OOB from the Guns at Gettysburg Heartland scenario book.

Scott MacPhee said...

btsherman, we started at 10:30, broke for a 90 minute lunch, and finished by 5:00. So about five hours of playing time.

Rodger said...

Very nice battle report, terrain and troops. We are using RF&F for our ACW games too. An improvement on the old F&F.