I will! or at least my version of it. I love the C&C Ancients rules, but the Napoleonics have a few quirks that weren't working for me so I wrote my own and printed my own cards. I got rid of the left flank - center - right flank nonsense (too gamey), and replaced those cards with Command Cards that allow the player to activate units within a radius of a general. I also completely changed the squaring rules so that they are more realistic and less game-y without being any more complicated. Lastly, I changed the range of infantry units to one hex (adjacent). This means that fire combat feels more correct. Lastly, I added skirmishers and a simple 'column movement' rule. I've been playing these rules for about 8 years now so they are well tested and work very well.
You are banging away at a prodigious pace! And the quality is world-class.
ReplyDeleteThank you!
I'm glad you like them, Glenn. The legere are coming along nicely!
DeleteHey Scott- how on earth do you manage it?! It takes me hours just to paint a batch of four figures! More power to your elbow !
ReplyDeleteIt helps to paint large groups. Your muscles learn the exact stroke needed very quickly.
DeleteIt's not the volume, it's the fact each and everyone is better than I can paint that amazes me... Looking forward to the next batch.
ReplyDeleteThanks! I lavish a little extra attention on the French since they will be in every battle.
DeleteCurious the basing and for what rules? Any chance to put the brush down for a close up?
ReplyDeleteThe bases are 1.5" x 1" with six figures per base. Glenn will be using these for Commands and Colors Napoleonics.
DeleteI will! or at least my version of it. I love the C&C Ancients rules, but the Napoleonics have a few quirks that weren't working for me so I wrote my own and printed my own cards. I got rid of the left flank - center - right flank nonsense (too gamey), and replaced those cards with Command Cards that allow the player to activate units within a radius of a general.
DeleteI also completely changed the squaring rules so that they are more realistic and less game-y without being any more complicated.
Lastly, I changed the range of infantry units to one hex (adjacent). This means that fire combat feels more correct.
Lastly, I added skirmishers and a simple 'column movement' rule.
I've been playing these rules for about 8 years now so they are well tested and work very well.
Impressive as always, Scott. I appreciate your thoughts on "muscle memory" with brushwork.
ReplyDeleteThank you! Yes, muscle memory is real, and a real help. I like to crank out 24-48 of the same pose at a time.
DeleteGlenn, what do you do for a living that allows you to purchase a commission like this? I am so jealous, Scott's style is one of my favorite around!:)
ReplyDelete