The gaming group met at Jon's house last Sunday for a refight of Bunker Hill. I played the part of my ancestor, Israel Putnam, while Austin played the part of Howe. Jon refereed the game, which used his AWI variant of the ECW ruleset "Ironsides."
The British had very strong units, all with strengths of 5s and 6s. The Americans all had strengths of 3. The Americans also had limited ammunition. Each unit would be able to fire six volleys, but there was a chance that more bullets would come on the board.
Austin wasted no time in throwing his grenadiers and light infantry against the American militia defending the fence line to the north of Breed's Hill.
The elites wrested control of the obstacle from the Americans. One American regiment moved to take the grenadiers in the flank while the other two regiments counterattacked.
The militia destroyed the light battalion and drove the grenadiers in headlong retreat.
While the battle continued on the American left, Austin moved the bulk of his infantry against Breed's Hill. He pinned the Americans in front while working three regiments against the gap between the breastworks and the fence line below the hill.
Austin's assault was uniformly successful. The militia broke and headed for Bunker Hill.
Below the hill, the discipline of British regulars paid off. The Americans melted away before the second British charge.
Overall, Jon's "Ironsides" variant provided for a realistic replay of the battle. The British had a hard time taking the American positions while the militia had full ammunition, but once the British got across the obstacles, the Americans were unable to push them back.